ShapesXR—this 3D and XR playground—has some new tricks up its sleeve. Ever mess around with animation? Well, now you can. They’ve slapped in this, uh, animation thingamajig, promising to jazz up your prototypes—make ‘em pop like a soda can left in the sun.
Okay, here’s the scoop: they’re calling it an “easy-peasy” frame system. Sounds fancy, right? But, really, no coding headaches involved. You just drag, click, and—BAM!—things move. Story bits, funky UI stuff, or just wild gestures? This sucker’s got you covered, or so they say. I mean, who doesn’t love a bit of drama in their design?
It gets personal here, though—like a note from a friend. “Animation is in our DNA,” they claim. Seriously! Inga Petryaevskaya, the big cheese over there, spills it. Like they’ve been waiting years to drop this secret sauce. And the whole idea? Fast, wild, creative chaos that doesn’t chain you down. Got a new idea? Go nuts. No roadblocks.
More? Yeah, there’s more. Team up in real-time, wherever you are. Your browser or those nifty XR headsets like Quest and Pico—it’s all game. Jump from one device to another like some high-tech ninja.
And—get this—they’re rolling out sample spaces and even tossing in a virtual instructor. I mean, it’s like a cooking show, but for animation. You learn by doing, with a guide of sorts. Pretty cool, right?
ShapesXR hit the scene back in 2021. Target? Well, creatives, business peeps—you know the crowd. And guess what? It’s free on the Horizon Store for Quest and Pico. But, uh, don’t get too giddy. Freebies come with limits. One editable space. A 10-state ceiling per space. Oh, and a 20 MB max on imports. More than that, and you’re looking at upgrades. Make sense? Maybe. Just maybe.