Okay, so here’s the thing. Valve — you know, those folks behind Steam — they’ve gone and tinkered with their setup again. This time, it’s all about video game accessibility options. And, honestly, it’s about time, right?
I stumbled upon their blog post, and it’s like they’re basically saying, “Hey, we’re giving gamers some real deets on how accessible these games are.” Now you can filter by all sorts of stuff like if the gameplay can be tweaked for difficulty settings or if you can even mess with text sizes. Menus being narrated? Yeah, that’s in there too.
Oh, also — and why didn’t I think of this before? — they’ve put this info right on the store pages. Because who doesn’t want to scroll a bit and see if they can actually play a game instead of just dreaming about it?
Anyway, Valve’s like, “We’re surfacing data on games with these features ‘cause players need to find the games that suit them.” Makes sense, I guess. This whole update, it wasn’t just a random move. They actually listened (who would’ve thought, right?) — to both developers and players, especially those players with disabilities. Apparently, a whopping 5,000 of these game applications have already updated their accessibility details. And more keep rolling in!
So, all over the store, you’ve got these features popping up to help people dig through games. It’s a cool change, if you ask me.