Sure thing, here it goes:
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Alright, so there’s this guy, Fredrik “roeJ” Røj Jorgensen. Used to be a big deal in Counter-Strike — played with big teams like Fnatic and Copenhagen Flames. Made around $325,000, which is way more than I’ve ever sniffed at, honestly. Anyway, he’s kinda retired now, but he’s got some thoughts on Call of Duty. You know, because why not?
Jorgensen finds getting into Call of Duty kinda like slipping into comfy slippers. Pretty easy, he says. Easier than other games like Counter-Strike, even though that one’s no brain-buster either. I mean, let’s be real, learning curves can be more like gentle hills than massive mountains when you start out, right? Though I once heard someone say Call of Duty’s team deathmatch is just about running around, getting kills, and doing it all over again. Sounds repetitive, but hey, who am I to judge?
And he doesn’t stop at just CoD. Nope, Jorgensen’s got opinions on Valorant too. Apparently, it’s more “kid-friendly,” but hold on — still more complex than CS. Which is kinda wild if you ask me. Overwatch gets a nod for being way complicated, almost too much sometimes — think hero juggling on a unicycle.
Then there’s Fortnite. Good ol’ sweaty-building Fortnite. He was good at it back in the day, or so he says, but the game’s building madness has turned it into a beast of its own. Pros are pulling off all sorts of wild tricks like they’re in some surreal construction reality show. It’s like Fortnite became one of those “probably hardest” games because of it.
Anyway… there you go. Games are complicated but also not, according to Jorgensen. Oh, and Call of Duty? Still comfy slipper status. Who would’ve thought?